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Alltime Top Clips
75
0:59
Closer encounters of the fish kind
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75
0:20
THEY ARE NOT SLEEPING
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75
1:00
The luckiest surviver
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75
0:59
ship convenience
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55
0:55
Anglerfish field study
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53
0:42
Surprise, spiders, and level-design for framing
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45
0:35
Ghost matter as a level design feature
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45
0:27
"Oh My God, that should have been a choice!"
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31
0:11
The Outer Wilds Experience™
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29
0:14
What Amazing Timing
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29
0:44
Outer Wilds progression compared to Dark Souls
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28
0:21
sweet hand-holding AI
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25
1:00
Wall of Links
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25
0:44
The simple premise of Outer Wilds
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23
0:28
they gave me a PhD to say stuff like that
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23
0:11
we're going to the sun aren't we?
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21
0:09
it feel like you're also gonna kill me
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21
0:26
::) 2
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17
0:36
unknown death?
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17
0:20
Fearful contemplations in Outer Wilds
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17
0:39
musings on the feelings of time and death
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15
0:08
We're going to do something medium dumb
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15
0:20
Thomas Young observing the double-slit experiment for the first time
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15
0:40
::)
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15
0:32
Space parkour
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15
0:35
a rather violent end
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15
0:30
[VOD] Night in the Woods (part 1) -- full stream
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13
0:51
Construction of Evil
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13
0:09
you wholesome fool
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13
0:28
Back to the Outer Wilds (Analysis Stream)
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11
0:27
fixing the draft
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11
0:30
YOLO
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11
0:28
Tipsy Analysis Stream: Space and Sparkling Wine
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11
0:58
musings on the feeling of growing beyond your home
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10
0:30
Cerebral Arcade Goes Retro: A Link to the Past (part 2)
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10
0:32
Kentucky Route Zero, Act 4 (part 1)
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10
0:58
Contextual metaness
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9
0:06
"It's like, right there"
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9
0:30
Monday Night Narrative: Back to the Outer Wilds! Let's Talk Environmental Storytelling and Level Design | !phd !blog
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9
0:28
Just the most solid take on modern gaming
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9
0:24
real-time brain explosions
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8
0:30
Return of the Return of the Obra Dinn
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8
0:09
Letters jiggling around a screen
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8
0:30
Ph.D: Phinally Done. I'm officially a Doctor!!! Let's celebrate! I'll tell you ALL about it -- AMA
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7
0:23
The little things
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7
0:30
[Tux & Fanny - Analysis stream] Let's chat tone & "weirdness" || !socials !phd !support
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7
0:59
The kind of detail that comes from a small development team
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7
0:30
[Analysis Stream] Let's talk quantum space and level design innovations! | !phd !welcome
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7
0:28
We're back with Outer Wilds!
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7
0:28
Tipsy Analysis Stream: Space and Sparkling Wine
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6
0:30
Highlight: Detroit: Become Human (part 1)
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5
0:30
Back to the Outer Wilds (Analysis Stream)
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5
0:30
Weird Game Weds: Tux and Fanny! Let's get weird! | !phd !blog
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5
0:30
Back to the Outer Wilds (Analysis Stream)
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5
0:28
Finally! By popular demand! Outer Wilds
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5
0:49
Death is beautiful
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5
0:28
Finally! By popular demand! Outer Wilds
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4
0:30
[VOD] Detroit: Become Human (part 3) -- full stream
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3
0:30
Back to the Outer Wilds (Analysis Stream)
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3
0:26
Outre Thursday - Tux and Fanny
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3
1:00
Puzzles vs Riddles
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3
0:30
Finally! By popular demand! Outer Wilds
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3
0:30
Detroit: Become Human (part 1)
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3
0:30
We're discussing: what makes a puzzle fair? Puzzles, Perspective, & Portal influences--oh my!
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2
0:10
[A Short Hike -- Design Analysis Stream] 🏞️Let's get contemplative! || !socials !phd !blog
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1
0:30
Weird Game Weds: Tux and Fanny! Let's get weird! | !phd !blog
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1
0:30
Tux and Fanny save issues--come help troubleshoot!
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1
0:30
Tux and Fanny save issues--come help troubleshoot!
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